mirror of
https://github.com/reactivecircus/android-emulator-runner.git
synced 2026-09-01 01:59:32 +00:00
Compare commits
13 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| e93c997dca | |||
| fc17953a7f | |||
| d122d1159d | |||
| 736093576f | |||
| a06469d17c | |||
| 3609b3300b | |||
| 9b15ac23ac | |||
| 4f4106d3fc | |||
| 4df9257dba | |||
| f5435af41b | |||
| fdd35a3667 | |||
| 2513ea5ecf | |||
| c0431f2812 |
@@ -52,6 +52,7 @@ jobs:
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target: default
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arch: x86
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profile: Nexus 6
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avd-name: test
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emulator-options: -no-window -gpu swiftshader_indirect -no-snapshot -noaudio -no-boot-anim -camera-back none
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disable-animations: true
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working-directory: ./test-fixture/
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@@ -1,5 +1,13 @@
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# Change Log
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## v2.9.0
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* Updated to SDK command-line tools `2.0`.
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## v2.8.0
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* Added support for specifying a custom name used for creating the **AVD** - [#59](https://github.com/ReactiveCircus/android-emulator-runner/issues/59).
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## v2.7.0
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* Added support for specifying versions of **NDK** and **CMake** to install.
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@@ -4,7 +4,7 @@
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<a href="https://github.com/ReactiveCircus/android-emulator-runner"><img alt="GitHub Actions status" src="https://github.com/ReactiveCircus/android-emulator-runner/workflows/Main%20workflow/badge.svg"></a>
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</p>
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A GitHub Action for installing, configuring and running hardware-accelerated Android Emulators on macOS virtual machines (or Linux virtual machines but without hardware accleration).
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A GitHub Action for installing, configuring and running hardware-accelerated Android Emulators on macOS virtual machines.
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The old ARM-based emulators were slow and are no longer supported by Google. The modern Intel Atom (x86 and x86_64) emulators require hardware acceleration (HAXM on Mac & Windows, QEMU on Linux) from the host to run fast. This presents a challenge on CI as to be able to run hardware accelerated emulators within a docker container, **KVM** must be supported by the host VM which isn't the case for cloud-based CI providers due to infrastructural limits. If you want to learn more about this, here's an article I wrote: [Running Android Instrumented Tests on CI](https://dev.to/ychescale9/running-android-emulators-on-ci-from-bitrise-io-to-github-actions-3j76).
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@@ -24,8 +24,6 @@ This action automates the process by doing the following:
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It is recommended to run this action on a **macOS** VM, e.g. `macos-latest` or `macos-10.15` to take advantage of hardware accleration support provided by **HAXM**.
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Please note that while Linux VMs (e.g. `ubuntu-latest` or `ubuntu-18.04`) are also supported, hardware acceleration will **not** be available.
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A workflow that uses **android-emulator-runner** to run your instrumented tests on **API 29**:
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```
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@@ -94,6 +92,7 @@ jobs:
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| `target` | Optional | `default` | Target of the system image - `default` or `google_apis`. |
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| `arch` | Optional | `x86` | CPU architecture of the system image - `x86` or `x86_64`. Note that `x86_64` image is only available for API 21+. |
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| `profile` | Optional | N/A | Hardware profile used for creating the AVD - e.g. `Nexus 6`. For a list of all profiles available, run `$ANDROID_HOME/tools/bin/avdmanager list` and refer to the results under "Available Android Virtual Devices". |
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| `avd-name` | Optional | `test` | Custom AVD name used for creating the Android Virtual Device. |
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| `emulator-options` | Optional | See below | Command-line options used when launching the emulator (replacing all default options) - e.g. `-no-window -no-snapshot -camera-back emulated`. |
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| `disable-animations` | Optional | `true` | Whether to disable animations - `true` or `false`. |
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| `emulator-build` | Optional | N/A | Build number of a specific version of the emulator binary to use e.g. `6061023` for emulator v29.3.0.0. |
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@@ -104,4 +103,30 @@ jobs:
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Default `emulator-options`: `-no-window -gpu swiftshader_indirect -no-snapshot -noaudio -no-boot-anim`.
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_Please note that if you are running on a Linux VM, `-no-accel` will be added to the `emulator-options` to make sure hardware acceleration is turned off._
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## Can I use this action on Linux VMs?
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The short answer is yes but it's expected to be a much worse experience (on some newer API levels it might not work at all) than running it on macOS.
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For a longer answer please refer to [this issue](https://github.com/ReactiveCircus/android-emulator-runner/issues/46).
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## Who is using Android Emulator Runner?
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These are some of the open-source projects using (or used) **Android Emulator Runner**:
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- [coil-kt/coil](https://github.com/coil-kt/coil/blob/master/.github/workflows/)
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- [cashapp/sqldelight](https://github.com/cashapp/sqldelight/blob/master/.github/workflows/)
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- [square/workflow](https://github.com/square/workflow/blob/master/.github/workflows/)
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- [square/retrofit](https://github.com/square/retrofit/blob/master/.github/workflows/)
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- [natario1/CameraView](https://github.com/natario1/CameraView/tree/master/.github/workflows)
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- [natario1/Transcoder](https://github.com/natario1/Transcoder/tree/master/.github/workflows)
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- [chrisbanes/insetter](https://github.com/chrisbanes/insetter/tree/master/.github/workflows)
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- [slackhq/keeper](https://github.com/slackhq/keeper/tree/master/.github/workflows)
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- [android/compose-samples](https://github.com/android/compose-samples/blob/master/.github/workflows/ci.yaml)
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- [ReactiveCircus/streamlined](https://github.com/ReactiveCircus/streamlined/tree/master/.github/workflows)
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- [ReactiveCircus/FlowBinding](https://github.com/ReactiveCircus/FlowBinding)
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- [vinaygaba/Learn-Jetpack-Compose-By-Example](https://github.com/vinaygaba/Learn-Jetpack-Compose-By-Example/)
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- [ashishb/adb-enhanced](https://github.com/ashishb/adb-enhanced/tree/master/.github/workflows)
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- [vgaidarji/ci-matters](https://github.com/vgaidarji/ci-matters/blob/master/.github/workflows/main.yaml)
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If you are using **Android Emulator Runner** and want your project included in the list, please feel free to create an issue or open a pull request.
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+7
-4
@@ -15,17 +15,20 @@ inputs:
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description: 'CPU architecture of the system image - x86 or x86_64'
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default: 'x86'
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profile:
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description: 'hardware profile used for creating the AVD - e.g. `Nexus 6`.'
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description: 'hardware profile used for creating the AVD - e.g. `Nexus 6`'
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avd-name:
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description: 'custom AVD name used for creating the Android Virtual Device'
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default: 'test'
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emulator-options:
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description: 'command-line options used when launching the emulator - e.g. `-no-window -no-snapshot -camera-back emulated`.'
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description: 'command-line options used when launching the emulator - e.g. `-no-window -no-snapshot -camera-back emulated`'
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default: '-no-window -gpu swiftshader_indirect -no-snapshot -noaudio -no-boot-anim'
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disable-animations:
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description: 'whether to disable animations - true or false'
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default: 'true'
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emulator-build:
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description: 'build number of a specific version of the emulator binary to use - e.g. `6061023` for emulator v29.3.0.0.'
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description: 'build number of a specific version of the emulator binary to use - e.g. `6061023` for emulator v29.3.0.0'
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working-directory:
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description: 'A custom working directory - e.g. `./android` if your root Gradle project is under the `./android` sub-directory within your repository.'
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description: 'A custom working directory - e.g. `./android` if your root Gradle project is under the `./android` sub-directory within your repository'
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ndk:
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description: 'version of NDK to install - e.g. 21.0.6113669'
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cmake:
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@@ -20,16 +20,16 @@ const EMULATOR_BOOT_TIMEOUT_SECONDS = 600;
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/**
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* Creates and launches a new AVD instance with the specified configurations.
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*/
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function launchEmulator(apiLevel, target, arch, profile, emulatorOptions, disableAnimations) {
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function launchEmulator(apiLevel, target, arch, profile, avdName, emulatorOptions, disableAnimations) {
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return __awaiter(this, void 0, void 0, function* () {
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// create a new AVD
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if (profile.trim() !== '') {
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console.log(`Creating AVD with custom profile ${profile}`);
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yield exec.exec(`avdmanager create avd --force -n test --abi "${target}/${arch}" --package "system-images;android-${apiLevel};${target};${arch}" --device "${profile}"`);
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yield exec.exec(`avdmanager create avd --force -n "${avdName}" --abi "${target}/${arch}" --package "system-images;android-${apiLevel};${target};${arch}" --device "${profile}"`);
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}
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else {
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console.log(`Creating AVD without custom profile.`);
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yield exec.exec(`sh -c \\"echo no | avdmanager create avd --force -n test --abi '${target}/${arch}' --package 'system-images;android-${apiLevel};${target};${arch}'"`);
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yield exec.exec(`sh -c \\"echo no | avdmanager create avd --force -n "${avdName}" --abi '${target}/${arch}' --package 'system-images;android-${apiLevel};${target};${arch}'"`);
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}
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// start emulator
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console.log('Starting emulator.');
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@@ -37,7 +37,7 @@ function launchEmulator(apiLevel, target, arch, profile, emulatorOptions, disabl
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if (process.platform === 'linux') {
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emulatorOptions += ' -accel off';
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}
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yield exec.exec(`sh -c \\"${process.env.ANDROID_HOME}/emulator/emulator -avd test ${emulatorOptions} &"`, [], {
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yield exec.exec(`sh -c \\"${process.env.ANDROID_HOME}/emulator/emulator -avd "${avdName}" ${emulatorOptions} &"`, [], {
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listeners: {
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stderr: (data) => {
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if (data.toString().includes('invalid command-line parameter')) {
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+4
-1
@@ -49,6 +49,9 @@ function run() {
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// Hardware profile used for creating the AVD
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const profile = core.getInput('profile');
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console.log(`Hardware profile: ${profile}`);
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// custom name used for creating the AVD
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const avdName = core.getInput('avd-name');
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console.log(`AVD name: ${avdName}`);
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// emulator options
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const emulatorOptions = core.getInput('emulator-options').trim();
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console.log(`emulator options: ${emulatorOptions}`);
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@@ -92,7 +95,7 @@ function run() {
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// install SDK
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yield sdk_installer_1.installAndroidSdk(apiLevel, target, arch, emulatorBuild, ndkVersion, cmakeVersion);
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// launch an emulator
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yield emulator_manager_1.launchEmulator(apiLevel, target, arch, profile, emulatorOptions, disableAnimations);
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yield emulator_manager_1.launchEmulator(apiLevel, target, arch, profile, avdName, emulatorOptions, disableAnimations);
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// execute the custom script
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try {
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// move to custom working directory if set
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@@ -18,8 +18,8 @@ Object.defineProperty(exports, "__esModule", { value: true });
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const core = __importStar(require("@actions/core"));
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const exec = __importStar(require("@actions/exec"));
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const BUILD_TOOLS_VERSION = '29.0.3';
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const CMDLINE_TOOLS_URL_MAC = 'https://dl.google.com/android/repository/commandlinetools-mac-6200805_latest.zip';
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const CMDLINE_TOOLS_URL_LINUX = 'https://dl.google.com/android/repository/commandlinetools-linux-6200805_latest.zip';
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const CMDLINE_TOOLS_URL_MAC = 'https://dl.google.com/android/repository/commandlinetools-mac-6514223_latest.zip';
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const CMDLINE_TOOLS_URL_LINUX = 'https://dl.google.com/android/repository/commandlinetools-linux-6514223_latest.zip';
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/**
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* Installs & updates the Android SDK for the macOS platform, including SDK platform for the chosen API level, latest build tools, platform tools, Android Emulator,
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* and the system image for the chosen API level, CPU arch, and target.
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@@ -5,14 +5,14 @@ const EMULATOR_BOOT_TIMEOUT_SECONDS = 600;
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/**
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* Creates and launches a new AVD instance with the specified configurations.
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*/
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export async function launchEmulator(apiLevel: number, target: string, arch: string, profile: string, emulatorOptions: string, disableAnimations: boolean): Promise<void> {
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export async function launchEmulator(apiLevel: number, target: string, arch: string, profile: string, avdName: string, emulatorOptions: string, disableAnimations: boolean): Promise<void> {
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// create a new AVD
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if (profile.trim() !== '') {
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console.log(`Creating AVD with custom profile ${profile}`);
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await exec.exec(`avdmanager create avd --force -n test --abi "${target}/${arch}" --package "system-images;android-${apiLevel};${target};${arch}" --device "${profile}"`);
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await exec.exec(`avdmanager create avd --force -n "${avdName}" --abi "${target}/${arch}" --package "system-images;android-${apiLevel};${target};${arch}" --device "${profile}"`);
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} else {
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console.log(`Creating AVD without custom profile.`);
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await exec.exec(`sh -c \\"echo no | avdmanager create avd --force -n test --abi '${target}/${arch}' --package 'system-images;android-${apiLevel};${target};${arch}'"`);
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await exec.exec(`sh -c \\"echo no | avdmanager create avd --force -n "${avdName}" --abi '${target}/${arch}' --package 'system-images;android-${apiLevel};${target};${arch}'"`);
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}
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// start emulator
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@@ -23,7 +23,7 @@ export async function launchEmulator(apiLevel: number, target: string, arch: str
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emulatorOptions += ' -accel off';
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}
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await exec.exec(`sh -c \\"${process.env.ANDROID_HOME}/emulator/emulator -avd test ${emulatorOptions} &"`, [], {
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await exec.exec(`sh -c \\"${process.env.ANDROID_HOME}/emulator/emulator -avd "${avdName}" ${emulatorOptions} &"`, [], {
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listeners: {
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stderr: (data: Buffer) => {
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if (data.toString().includes('invalid command-line parameter')) {
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+5
-1
@@ -38,6 +38,10 @@ async function run() {
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const profile = core.getInput('profile');
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console.log(`Hardware profile: ${profile}`);
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// custom name used for creating the AVD
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const avdName = core.getInput('avd-name');
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console.log(`AVD name: ${avdName}`);
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// emulator options
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const emulatorOptions = core.getInput('emulator-options').trim();
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console.log(`emulator options: ${emulatorOptions}`);
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@@ -89,7 +93,7 @@ async function run() {
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await installAndroidSdk(apiLevel, target, arch, emulatorBuild, ndkVersion, cmakeVersion);
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// launch an emulator
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await launchEmulator(apiLevel, target, arch, profile, emulatorOptions, disableAnimations);
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await launchEmulator(apiLevel, target, arch, profile, avdName, emulatorOptions, disableAnimations);
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// execute the custom script
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try {
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@@ -2,8 +2,8 @@ import * as core from '@actions/core';
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import * as exec from '@actions/exec';
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const BUILD_TOOLS_VERSION = '29.0.3';
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const CMDLINE_TOOLS_URL_MAC = 'https://dl.google.com/android/repository/commandlinetools-mac-6200805_latest.zip';
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const CMDLINE_TOOLS_URL_LINUX = 'https://dl.google.com/android/repository/commandlinetools-linux-6200805_latest.zip';
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const CMDLINE_TOOLS_URL_MAC = 'https://dl.google.com/android/repository/commandlinetools-mac-6514223_latest.zip';
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const CMDLINE_TOOLS_URL_LINUX = 'https://dl.google.com/android/repository/commandlinetools-linux-6514223_latest.zip';
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/**
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* Installs & updates the Android SDK for the macOS platform, including SDK platform for the chosen API level, latest build tools, platform tools, Android Emulator,
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@@ -28,7 +28,7 @@ dependencies {
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implementation fileTree(dir: 'libs', include: ['*.jar'])
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implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk8:$kotlin_version"
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implementation 'androidx.appcompat:appcompat:1.1.0'
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implementation 'androidx.core:core-ktx:1.2.0'
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implementation 'androidx.core:core-ktx:1.3.0'
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implementation 'androidx.constraintlayout:constraintlayout:1.1.3'
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testImplementation 'junit:junit:4.13'
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androidTestImplementation 'androidx.test.ext:junit:1.1.1'
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@@ -1,13 +1,13 @@
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// Top-level build file where you can add configuration options common to all sub-projects/modules.
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buildscript {
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ext.kotlin_version = '1.3.70'
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ext.kotlin_version = '1.3.72'
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repositories {
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google()
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jcenter()
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}
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dependencies {
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classpath 'com.android.tools.build:gradle:3.6.0'
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classpath 'com.android.tools.build:gradle:4.0.0'
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classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
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// NOTE: Do not place your application dependencies here; they belong
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||||
|
||||
Reference in New Issue
Block a user