Files
android-emulator-runner/lib/sdk-installer.js
T
2019-11-24 17:47:07 +11:00

34 lines
1.9 KiB
JavaScript

"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k];
result["default"] = mod;
return result;
};
Object.defineProperty(exports, "__esModule", { value: true });
const exec = __importStar(require("@actions/exec"));
const BUILD_TOOLS_VERSION = '29.0.2';
/**
* Installs & updates the Android SDK for the macOS platform, including SDK platform for the chosen API level, latest build tools, platform tools, Android Emulator,
* and the system image for the chosen API level, CPU arch, and target.
*/
function installAndroidSdk(apiLevel, target, arch) {
return __awaiter(this, void 0, void 0, function* () {
const sdkmangerPath = `${process.env.ANDROID_HOME}/tools/bin/sdkmanager`;
console.log('Installing latest build tools, platform tools, platform, and emulator.');
yield exec.exec(`sh -c \\"${sdkmangerPath} --install 'build-tools;${BUILD_TOOLS_VERSION}' platform-tools 'platforms;android-${apiLevel}' emulator > /dev/null"`);
console.log('Installing system images.');
yield exec.exec(`sh -c \\"${sdkmangerPath} --install 'system-images;android-${apiLevel};${target};${arch}' > /dev/null"`);
});
}
exports.installAndroidSdk = installAndroidSdk;