import * as core from '@actions/core'; import * as exec from '@actions/exec'; import * as io from '@actions/io'; import * as tc from '@actions/tool-cache'; import * as fs from 'fs'; const BUILD_TOOLS_VERSION = '33.0.0'; const CMDLINE_TOOLS_URL_MAC = 'https://dl.google.com/android/repository/commandlinetools-mac-9123335_latest.zip'; const CMDLINE_TOOLS_URL_LINUX = 'https://dl.google.com/android/repository/commandlinetools-linux-9123335_latest.zip'; /** * Installs & updates the Android SDK for the macOS platform, including SDK platform for the chosen API level, latest build tools, platform tools, Android Emulator, * and the system image for the chosen API level, CPU arch, and target. */ export async function installAndroidSdk(apiLevel: string, target: string, arch: string, channelId: number, emulatorBuild?: string, ndkVersion?: string, cmakeVersion?: string): Promise { try { console.log(`::group::Install Android SDK`); const isOnMac = process.platform === 'darwin'; if (!isOnMac) { await exec.exec(`sh -c \\"sudo chown $USER:$USER ${process.env.ANDROID_HOME} -R`); } const cmdlineToolsPath = `${process.env.ANDROID_HOME}/cmdline-tools`; if (!fs.existsSync(cmdlineToolsPath)) { console.log('Installing new cmdline-tools.'); const sdkUrl = isOnMac ? CMDLINE_TOOLS_URL_MAC : CMDLINE_TOOLS_URL_LINUX; const downloadPath = await tc.downloadTool(sdkUrl); await tc.extractZip(downloadPath, cmdlineToolsPath); await io.mv(`${cmdlineToolsPath}/cmdline-tools`, `${cmdlineToolsPath}/latest`); } // add paths for commandline-tools and platform-tools core.addPath(`${cmdlineToolsPath}/latest:${cmdlineToolsPath}/latest/bin:${process.env.ANDROID_HOME}/platform-tools`); // set standard AVD path core.exportVariable('ANDROID_AVD_HOME', `${process.env.HOME}/.android/avd`); // accept all Android SDK licenses await exec.exec(`sh -c \\"yes | sdkmanager --licenses > /dev/null"`); console.log('Installing latest build tools, platform tools, and platform.'); await exec.exec(`sh -c \\"sdkmanager --install 'build-tools;${BUILD_TOOLS_VERSION}' platform-tools > /dev/null"`); console.log('Installing latest emulator.'); await exec.exec(`sh -c \\"sdkmanager --install emulator --channel=${channelId} > /dev/null"`); if (emulatorBuild) { console.log(`Installing emulator build ${emulatorBuild}.`); // TODO find out the correct download URLs for all build ids const downloadUrlSuffix = Number(emulatorBuild.charAt(0)) > 6 ? `_x64-${emulatorBuild}` : `-${emulatorBuild}`; await exec.exec(`curl -fo emulator.zip https://dl.google.com/android/repository/emulator-${isOnMac ? 'darwin' : 'linux'}${downloadUrlSuffix}.zip`); await exec.exec(`unzip -o -q emulator.zip -d ${process.env.ANDROID_HOME}`); await io.rmRF('emulator.zip'); } console.log('Installing system images.'); await exec.exec(`sh -c \\"sdkmanager --install 'system-images;android-${apiLevel};${target};${arch}' --channel=${channelId} > /dev/null"`); if (ndkVersion) { console.log(`Installing NDK ${ndkVersion}.`); await exec.exec(`sh -c \\"sdkmanager --install 'ndk;${ndkVersion}' --channel=${channelId} > /dev/null"`); } if (cmakeVersion) { console.log(`Installing CMake ${cmakeVersion}.`); await exec.exec(`sh -c \\"sdkmanager --install 'cmake;${cmakeVersion}' --channel=${channelId} > /dev/null"`); } } finally { console.log(`::endgroup::`); } }