Support API levels for SDK extensions and add missing targets for automotive and desktop. (#428)

This commit is contained in:
Timothy
2025-03-28 15:04:02 +01:00
committed by GitHub
parent 50d5b10c01
commit a173d65200
14 changed files with 127 additions and 90 deletions
+7 -3
View File
@@ -63,8 +63,12 @@ function run() {
}
// API level of the platform and system image
const apiLevel = core.getInput('api-level', { required: true });
(0, input_validator_1.checkApiLevel)(apiLevel);
console.log(`API level: ${apiLevel}`);
let systemImageApiLevel = core.getInput('system-image-api-level');
if (!systemImageApiLevel) {
systemImageApiLevel = apiLevel;
}
console.log(`System image API level: ${systemImageApiLevel}`);
// target of the system image
const targetInput = core.getInput('target');
const target = targetInput == 'playstore' ? 'google_apis_playstore' : targetInput;
@@ -179,7 +183,7 @@ function run() {
}));
console.log(`::endgroup::`);
// install SDK
yield (0, sdk_installer_1.installAndroidSdk)(apiLevel, target, arch, channelId, emulatorBuild, ndkVersion, cmakeVersion);
yield (0, sdk_installer_1.installAndroidSdk)(apiLevel, systemImageApiLevel, target, arch, channelId, emulatorBuild, ndkVersion, cmakeVersion);
// execute pre emulator launch script if set
if (preEmulatorLaunchScripts !== undefined) {
console.log(`::group::Run pre emulator launch script`);
@@ -198,7 +202,7 @@ function run() {
console.log(`::endgroup::`);
}
// launch an emulator
yield (0, emulator_manager_1.launchEmulator)(apiLevel, target, arch, profile, cores, ramSize, heapSize, sdcardPathOrSize, diskSize, avdName, forceAvdCreation, emulatorBootTimeout, port, emulatorOptions, disableAnimations, disableSpellchecker, disableLinuxHardwareAcceleration, enableHardwareKeyboard);
yield (0, emulator_manager_1.launchEmulator)(systemImageApiLevel, target, arch, profile, cores, ramSize, heapSize, sdcardPathOrSize, diskSize, avdName, forceAvdCreation, emulatorBootTimeout, port, emulatorOptions, disableAnimations, disableSpellchecker, disableLinuxHardwareAcceleration, enableHardwareKeyboard);
// execute the custom script
try {
// move to custom working directory if set