mirror of
https://github.com/reactivecircus/android-emulator-runner.git
synced 2026-09-04 03:19:33 +00:00
Add support for pinning specific emulator build.
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@@ -28,3 +28,9 @@ export function checkDisableAnimations(disableAnimations: string): void {
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throw new Error(`Input for input.disable-animations should be either 'true' or 'false'.`);
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}
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}
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export function checkEmulatorBuild(emulatorBuild: string): void {
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if (isNaN(Number(emulatorBuild)) || !Number.isInteger(Number(emulatorBuild))) {
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throw new Error(`Unexpected emulator build: '${emulatorBuild}'.`);
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}
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}
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+12
-4
@@ -1,6 +1,6 @@
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import * as core from '@actions/core';
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import { installAndroidSdk } from './sdk-installer';
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import { checkApiLevel, checkTarget, checkArch, checkDisableAnimations } from './input-validator';
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import { checkApiLevel, checkTarget, checkArch, checkDisableAnimations, checkEmulatorBuild } from './input-validator';
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import { launchEmulator, killEmulator } from './emulator-manager';
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import * as exec from '@actions/exec';
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import { parseScript } from './script-parser';
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@@ -42,6 +42,14 @@ async function run() {
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const disableAnimations = disableAnimationsInput === 'true';
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console.log(`disable animations: ${disableAnimations}`);
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// emulator build
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const emulatorBuildInput = core.getInput('emulator-build');
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if (emulatorBuildInput) {
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checkEmulatorBuild(emulatorBuildInput);
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console.log(`using emulator build: ${emulatorBuildInput}`);
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}
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const emulatorBuild = !emulatorBuildInput ? undefined : emulatorBuildInput;
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// custom script to run
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const scriptInput = core.getInput('script', { required: true });
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const scripts = parseScript(scriptInput);
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@@ -50,10 +58,10 @@ async function run() {
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console.log(`${script}`);
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});
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try {
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// install SDK
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await installAndroidSdk(apiLevel, target, arch);
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// install SDK
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await installAndroidSdk(apiLevel, target, arch, emulatorBuild);
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try {
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// launch an emulator
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await launchEmulator(apiLevel, target, arch, profile, emulatorOptions, disableAnimations);
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} catch (error) {
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+13
-3
@@ -6,10 +6,20 @@ const BUILD_TOOLS_VERSION = '29.0.2';
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* Installs & updates the Android SDK for the macOS platform, including SDK platform for the chosen API level, latest build tools, platform tools, Android Emulator,
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* and the system image for the chosen API level, CPU arch, and target.
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*/
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export async function installAndroidSdk(apiLevel: number, target: string, arch: string): Promise<void> {
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export async function installAndroidSdk(apiLevel: number, target: string, arch: string, emulatorBuild?: string): Promise<void> {
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const sdkmangerPath = `${process.env.ANDROID_HOME}/tools/bin/sdkmanager`;
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console.log('Installing latest build tools, platform tools, platform, and emulator.');
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await exec.exec(`sh -c \\"${sdkmangerPath} --install 'build-tools;${BUILD_TOOLS_VERSION}' platform-tools 'platforms;android-${apiLevel}' emulator > /dev/null"`);
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console.log('Installing latest build tools, platform tools, and platform.');
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await exec.exec(`sh -c \\"${sdkmangerPath} --install 'build-tools;${BUILD_TOOLS_VERSION}' platform-tools 'platforms;android-${apiLevel}' > /dev/null"`);
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if (emulatorBuild) {
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console.log(`Installing emulator build ${emulatorBuild}.`);
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await exec.exec(`curl -fo emulator.zip https://dl.google.com/android/repository/emulator-darwin-${emulatorBuild}.zip`);
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await exec.exec(`rm -rf ${process.env.ANDROID_HOME}/emulator`);
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await exec.exec(`unzip -q emulator.zip -d ${process.env.ANDROID_HOME}`);
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await exec.exec(`rm -f emulator.zip`);
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} else {
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console.log('Installing latest emulator.');
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await exec.exec(`sh -c \\"${sdkmangerPath} --install emulator > /dev/null"`);
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}
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console.log('Installing system images.');
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await exec.exec(`sh -c \\"${sdkmangerPath} --install 'system-images;android-${apiLevel};${target};${arch}' > /dev/null"`);
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}
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